package com.tsm.picachu.common;

import com.tsm.picachu.R;

public final class Constant
{
	public static final String PREFERENCE_SETTINGS = "preference_setting";
	public static final String PREFERENCE_MUSIC = "preference_music";

	public static final int TIME_MAX_PLAYING = 200;
	public static final int TOTAL_LEVELS = 7;
	public static final int TOTAL_MINI_LEVELS = 5;

	public static final int TOTAL_HUMANS_FIRST = 5;
	public static final int TOTAL_HUMANS_A_LEVEL = 5;
	public static final int TOTAL_HUMANS_A_MINI_LEVEL = 1;

	public static final int CORE_ONE_MATCHED_ITEM = 20;
	public static final int CORE_ONE_MINI_LEVEL = 100;
	public static final int CORE_ONE_LEVEL = 500;

	public static final int SOUND_BG = R.raw.gangname_style;

	public static final int TIME_ANIM_FIREWORKS = 300;
	public static final int FIREWORKS_NUMBER_LAYERS = 5;

	public static final int TIME_ANIM_END_LEVEL = 2000;
	public static final int TIME_ANIM_LEVEL = 200;
	public static final int TIME_ANIM_UNLOCK_LEVEL = TIME_ANIM_LEVEL;
	public static final int END_LEVEL_NUMBER_LAYERS = 9;

	public static final String PREFERENCE_NAME = "Picachu";
	public static final String PREFERENCE_KEY_ALL_USERS = "all_users";

	public static final String PREFERENCE_KEY_LEVEL = "level";
	public static final String PREFERENCE_KEY_MINI_LEVEL = "mini_level";
	public static final String PREFERENCE_KEY_HUMAN = "human";
	public static final String PREFERENCE_KEY_SCORE = "score";
	public static final String PREFERENCE_KEY_HIGHSCORE = "highscore";
	public static final String PREFERENCE_KEY_IS_MUSIC = "is_music";

	public static final String PREFERENCE_IS_MUSIC_ON = "1";
	public static final String PREFERENCE_IS_MUSIC_OFF = "0";
	public static final String PREFERENCE_DEFAULT_VALUE = "";

	public static final String EXTRA_USERNAME = "username";
	public static final String EXTRA_CURRENT_LEVEL = "current_level";
	public static final String EXTRA_CURRENT_MINI_LEVEL = "current_minilevel";

	public static final char USER_NAME_SEPARATE = ';';
}
